MEMO FAQs
How is the MEMO Games Card Game different from other memory games?
MEMO Games Card Game Washington, D.C. is the Original Memory Matching game with hand-crafted illustrations. It includes additional rules that make the competition even more unpredictable and exciting.
In the enclosed booklet, players will find different game variants and a collection of amazing facts about the capital’s sights depicted on the cards. Moreover, each card comes with a QR code. Point a smartphone camera at it, and you can read all the juicy details electronically.
Who does the game suit?
Perfect for 2-5 players aged seven and up. Kids, teens, adults, and even your grandma, grandpa, or mother-in-law will enjoy the card game.
Is the game appropriate for a family night or holiday party?
Yes, it is. MEMO Games Washington, D.C., is a family-friendly card game. It suits family nights, parties, traveling, and friends.
How many players can participate in the game?
Up to 5 players will have the most fun.
Is it possible to play the game alone?
Yes, of course! You can play alone, enjoy the illustrations, and explore Washington, D.C., with a MEMO-GUIDE out of the box.
What about the rules of the game?
You take turns flipping two cards each. If you find a matching pair, snag them off the board and get another turn. If the cards don’t match, flip them back over. The turn passes to the next player. When you are down to 10 cards on the grid, please give them a shuffle, lay them back out face-down again, and continue the game. Keep the fun until all the pairs have been matched and cleared off the board. You win if you end up with the most pairs.
Click here for a more detailed dive into the rules of the game.
What do the special cards in the game mean?
MEMO Games Card Game Washington, D.C., has two cards with special action powers.
Gold Card #1, “The White House,” means you have an extra turn, even if the next card you flip doesn’t match up.
Silver Card #2, “The Capitol,” means you have two chances to find its twin. Flip a second card. If it’s a match, continue as usual. If it’s a miss, you get one more flip. Strike out twice? Pass the baton to the next player.
Why should I trust the information in your MEMO-GUIDE?
We have gathered the most exciting and juicy from official sources of information. MEMO-GUIDE was compiled and edited by Anzhelika Minaeva, Ph.D., history teacher, and journalist with 20 years of experience.
Is it helpful for kids to play the game?
Yes! By playing, kids and adults practice memory, enjoy stylish illustrations, learn exciting things, have fun, and build strong relationships.